Tuesday’s letter page is still baffled by the failed launch of Sony’s PS Plus Premium, as one reader expects there will be no more killzones.
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10 year plan
I totally understood the point being made by the Readers feature over the weekend, being upset that Zelda games would never look cutting edge. Although I would never say never. Yes, Nintendo is likely to always be behind the curve, as it can’t make a console that’s more than just a black box and has state-of-the-art graphics. Not unless you want to pay £600 for the Switch 2.
However, when it comes to graphic advances, the law of diminishing returns plays in Nintendo’s favor. People always complain that new consoles see each gen leap smaller and smaller, which is true from a layman’s point of view.
However this means that Nintendo should effectively be able to catch up with games that aren’t exactly cutting edge, in the next generation, and beyond, but that look amazing, and perhaps even more so Nintendo’s innate. With making the best of the skill is a given of weak hardware.
I’ll bet that with the next 10 years, maybe less, we’ll have a Zelda game that looks at least as good as Horizon Forbidden West. My guess is it will be running on the Switch 3 (considering the impact of cloud gaming is a different topic entirely) but I’m willing to bet the Switch 2 will be powerful enough to put out some amazing graphics.
There are some great looking PlayStation 4 games out there, and I expect the Switch 2 to be a little less powerful than that. Add Nintendo magic to that and you’ll have some great looking first party games (and probably some average third party ones).
I am starting to feel sorry for these people in Asia who are being used as test subjects for PS Plus improvement. Although it is difficult to understand how it ever launched like this. How could Sony not know their games don’t work and then put out a patch that just made things worse?
I really don’t know how this stuff works but I guess they can test it locally first? And yet apparently someone saw the new update, and the ghostly effect, and thought, ‘Yeah, that’s fine. No one will complain about it’.
I actually saw Jim Ryan trying to pretend the launch was good but I don’t know who he is trying to convince other than himself. It’s all so unnecessary, and I see no reason to imagine it wouldn’t be as bad for a UK launch.
best of both worlds
I’m not sure why Nintendo fans are so defensive about the Readers feature. Nowhere did he say it was an either/or option. He just said it would be cool if Breath of the Wild played just as well, but it also looked amazing. I don’t see how this is a controversial idea.
He didn’t even say it looked as bad as it is now. It’s not for a Switch game either, it looks really cool. However, imagine the design of Breath of the Wild with graphics from Horizon Forbidden West, wouldn’t it be the greatest thing ever?
I doubt it ever will, for reasons we all understand, but I don’t know why it’s so outrageous that you can have your cake and eat it.
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the right stuff
After crunching the letter on Monday, I’d like to defend Elden Ring somewhat.
I can understand Sixpack’s frustrations with the game. Getting hit by an enemy over and over again can be exhausting, but the reward and sense of accomplishment ultimately made that enemy, I think, more satisfying than any other game I’ve played.
However, I dispute the criticism of the short length. I haven’t finished the main quest line yet, but would risk for a guess that you could probably get it pretty quickly if you knew what you were doing and didn’t get killed too much. However, this is probably true for most games. Plus, the fact that you can’t wind through it means you have to explore and take your time. And for those who want to watch all the games, I think it would take 100+ hours to explore every dungeon or area.
I’ll admit that I don’t think the game’s story is particularly engaging, but I don’t see that as an issue. A great game doesn’t require a great story.
But my main issue is the slight jumble in the tone of Sixpack’s letter. I don’t care much about Call of Duty, but don’t turn a blind eye to people who enjoy the franchise or invalidate any of their opinions of other games by doing so.
I don’t mind that the author didn’t like the Elden Ring. There are so many favorite games that I don’t care about. But dismissing other players’ point of view because they don’t play the ‘right kind of game’ is clearly absurd.
GC: how long to beat Its main story is at 51 hours and it’s 100%-ing at 129 hours. We’d say it’s a low ball, although most people will take at least twice that.
I don’t expect Killzone to be brought back as a VR game. Not that I have anything special against the games, but they were really bland, both in terms of setting and gameplay, and we don’t need much. There is talk of bringing the Resistance back too, which was equally bad.
I don’t know why in games and movies, and in everything really, something cannot be accepted to run its course or fail. I mean, I’m sure someone likes Killzone. There’s always someone who likes everything, but can’t we just admit that an idea didn’t work or wasn’t great enough and move on to make something better.
Companies are so obsessed with the idea of brand identity that they want to bring back any old Z-grade assets rather than invent something new. Word doesn’t need more killzones, it needs more fresh ideas.
galaxy of tanks
The problem with all of these Star Wars Jedi: Survivor Theories is that it’s like the sequel movies, in which all the fan ideas are far more interesting than they actually planned. So either they go ahead with the boring option or they suddenly change the stories and it doesn’t integrate properly into the rest of the plot.
I like the idea of being someone from the Old Republic era, but I have a bad feeling that it would be the least interesting option and be a clone of that fallen Jedi guy from the first game or something.
I don’t see how it could be Starkiller. His origin story doesn’t really work in the new continuity and I think if they used him he would be a completely different character with basically the same name as Grand Admiral Thrawn. There’s also a small point that The Force Unleashed was bullshit, but let’s not get into that.
Might not know much about Survivor, but I liked the idea that they’d be more smugglers and less-lived this time. As one reader said before, Star Wars games need more things like that.
non stop action
I loved the Indiana Jones and the Last Crusade adventure game, which you mentioned in your story about the new game. I know they won’t do anything like that, because it’s not a big budget game nowadays, but I hope what they come up with isn’t just a straight action game, but with some puzzles and a lot of dialogue. is with.
We need a chance for these characters to interact with each other other than just punching or shooting. Given his work with Wolfenstein, I think MachineGames would be a good match for this, as it’s a game that both takes time and has great action. Looking forward to learning more.
I can’t tell you how many times I’ve decided Elden Ring is my next game on my to-play list. And how many times it hasn’t already.
For games like this, I rely heavily on other users rather than reviews. I look for people who are new to the genre like soul for input.
Today I read in the inbox how boring it is, the whole letter goes into detail and as it is today, I can’t be bothered by it. A reader yesterday I have a say in how cool it is and we’re back again! Is there really no narrative? That would be a breaker for me.
Tying in that, you recently recommended Nex Machina as I wrote in to say that I don’t like stick shooters but quite like The Ascent (which you hate).
Nex Machina is everything I hate about video games, tried it over the weekend. It just reminds me of standing in front of coin-ops from the 1980s/90s that threw good money after three minutes of game time. No immersion of any kind. I’m really playing a skill game.
As far as my level of entertainment is concerned, I can do crosswords too. I need to be dragged into the world somehow. They don’t do it for me. Is Elden Ring just such a beautiful skill game? No story, no story? If the difficulty was ‘normal’ would it have taken 20 hours?
GC: We’ve told one person in three months that it’s boring and you’re leaving with that opinion? However, given your specific views on NEX Machine and The Ascent… this might be the right choice for you.
I thought every Call of Duty developer gets three years to make a game? Isn’t that really generous enough, especially with all the support studio they’ve helped out?
GC: It’s not unreasonable, but a modern game, especially one with as many mods as Call of Duty, really needs four to five years.
If Sony mentions Morbius during one of their kingdom plays, I think I might be finished. I can’t tell you how happy I am that Jared Leto is now a laughing stock around the world.
This week’s hot topic
The topic of this weekend’s Inbox was suggested by reader Carter, who asks What is your favorite sci-fi game?
The genre of a video game doesn’t matter as long as it can be described as science fiction in some way, but which is your favorite and why? How much do you enjoy science-fiction as a setting, and do you prefer it to lead more serious or more fantasy?
Are there any concepts or licenses that you think haven’t been done well before and how do you handle them? Which games best do things like spaceship combat and futuristic weapons and which concepts, like zero gravity and alien planets, do you think haven’t been exploited?
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New inbox updates appear every weekday morning, with a special Hot Topic Inbox over the weekend. Letters from readers are used on merit and may be edited for length and content.
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